# manim.mobject.geometry.Polygon¶

class Polygon(*vertices, color='#58C4DD', **kwargs)[source]

A shape created by defining its vertices.

Parameters
• vertices (list) – The vertices of the mobject. The first one is repeated to close the shape. Must define 3-dimensions: [x,y,z]

• color (Colors, optional) – The color of the polygon.

• kwargs (Any) – Additional arguments to be passed to VMobject

Examples

Example: PolygonExample

from manim import *

class PolygonExample(Scene):
def construct(self):
isosceles = Polygon([-5, 1.5, 0], [-2, 1.5, 0], [-3.5, -2, 0])
position_list = [
[4, 1, 0],  # middle right
[4, -2.5, 0],  # bottom right
[0, -2.5, 0],  # bottom left
[0, 3, 0],  # top left
[2, 1, 0],  # middle
[4, 3, 0],  # top right
]
square_and_triangles = Polygon(*position_list, color=PURPLE_B)


Methods

 get_vertices Gets the vertices of the polygon. round_corners Rounds off the corners of the polygon.

Attributes

 animate Used to animate the application of a method. depth The depth of the mobject. height The height of the mobject. width The width of the mobject.
get_vertices()[source]

Gets the vertices of the polygon.

Examples

>>> sq = Square()
>>> points = sq.get_vertices()
>>> points
array([[ 1.,  1.,  0.],
[-1.,  1.,  0.],
[-1., -1.,  0.],
[ 1., -1.,  0.]])

Returns

Returns a list of the coordinates of polygon’s vertices.

Return type

numpy.ndarray

round_corners(radius=0.5)[source]

Rounds off the corners of the polygon.

Parameters

radius (float, optional) – The curvature of the corners of the polygon.

Examples

Example: PolygonRoundCorners

from manim import *

class PolygonRoundCorners(Scene):
def construct(self):
points = [[-4, -2, 0], [-2, 2, 0], [4, 2, 0], [2, -2, 0]]
parallelogram = Polygon(*points, stroke_color=LIGHT_PINK)