v0.15.0¶
- Date:
February 26, 2022
Contributors¶
A total of 34 people contributed to this release. People with a ‘+’ by their names authored a patch for the first time.
Alex Lembcke
AnonymoZ +
Benjamin Hackl
Darylgolden
Eshaan Naga Venkata +
Faruk D. +
GameDungeon
Kevin Cen +
Laith Bahodi
Leo Xu
Lucas Ricci
Marcin Serwin
Michael McNeil Forbes +
Mysaa
Naveen M K
Pierre Couy +
Simon Ellmann +
Tommy Chu +
Viicos
ad_chaos
betafcc +
friedkeenan
icedcoffeeee
vmoros +
鹤翔万里
The patches included in this release have been reviewed by the following contributors.
Benjamin Hackl
Christopher Besch
Darylgolden
Eshaan Naga Venkata
GameDungeon
Jan-Hendrik Müller
Laith Bahodi
Marcin Kurczewski
Marcin Serwin
Naveen M K
Raghav Goel
RomainJMend
Ryan McCauley
Tommy Chu
ad_chaos
betafcc
icedcoffeeee
Pull requests merged¶
A total of 71 pull requests were merged for this release.
Breaking changes¶
Deprecated classes and functions¶
New features¶
PR #2442: Added
media_embedconfig option to control whether media in Jupyter notebooks is embedded- PR #2504: Added finer control over
Scene.wait()being static (i.e., no updaters) or not Added keyword argument
frozen_frametoWaitandScene.wait()New convenience method:
Scene.pause()(alias forScene.wait(frozen_frame=True))Changed default behavior for OpenGL updaters: updater functions are now not called by default when they are added
Changed default behavior of
Scene.should_mobjects_update(): made it respect the set value ofWait.frozen_frame, changed automatic determination of frozen frame state to also consider Scene updaters
- PR #2504: Added finer control over
Enhancements¶
PR #2478: Alternative scaling for tree graph layout
PR #2565: Allowed passing vertex configuration keyword arguments to
Graph.add_edges()PR #2467:
MathTex,Tex,TextandMarkupTextinherit color from their parent mobjectsPR #2537: Added support for PySide coordinate system
PR #2158: Added OpenGL compatibility to
ThreeDScene.add_fixed_orientation_mobjects()andThreeDScene.add_fixed_in_frame_mobjects()PR #2535: Implemented performance enhancement for
VMobject.insert_n_curves_to_point_list()PR #2516: Cached view matrix for
OpenGLCameraPR #2508: Improve performance for
Mobject.become()PR #2332: Changed
color,stroke_colorandfill_colorattributes to properties- PR #2396: Fixed animations introducing or removing objects
ShowPassingFlashnow removes objects when the animation is finishedAdded
introducerkeyword argument toAnimationanalogous toremoverUpdated
Graphvertex addition handling
Fixed bugs¶
PR #2574: Improved Error in
utils.tex_file_writingPR #2580: Fixed
find_intersection()inspace_opsPR #2576: Fixed a bug with animation of removal of edges from a
GraphPR #2556: Fixed showing highlighted cells when creating
TablePR #2559: Fix setting line numbers in
Textwhen using ManimPango settingsPR #2557: Fixed logger bug in
Camera.make_background_from_func()PR #1547: Fixed certain unicode characters in users’ paths causing issues on Windows
PR #2526: Fixed segfault when using
--enable_guiPR #2538: Fixed flickering OpenGL preview when using
frozen_framePR #2528: Fixed custom naming of gifs and added some tests
PR #2487: Fixed
ThreeDCamera.remove_fixed_orientation_mobjects()PR #2530: Use single source of truth for default text values
PR #2494: Fixed an issue related to previewing gifs
PR #2490: Fixed order of transformation application in
SVGMobjectPR #2357: Fixed
screeninfo.get_monitorsfor MacOSPR #2444: Fixed
VectorScene.add_axes()
Changes to our development infrastructure¶
Code quality improvements and similar refactors¶
PR #2573: Moved
value_trackerback insidemobjectPR #2566: Removed unused livestream-related imports and functions from
scene_file_writerPR #2519: Removed outdated comment
PR #2503: Removed unused imports
PR #2475: Removed setuptools dependency
PR #2472: Removed unnecessary comment in
simple_functionsPR #2429: Upgraded to future-style type annotations
PR #2464: Bump pillow from 8.4.0 to 9.0.0
PR #2376: Updated dependencies for Python 3.10
- PR #2437: Cleaned up
simple_functions Removed
fdivas in all cases where it was used, it was just doing the same thing as numpy array division.Replaced old implementation of the choose function with scipy’s implementation
Use
lru_cache(least recently used cache) for caching the choose function. Since it’s only used for beziers, only 2 choose k and 3 choose k will be used, hence a size of 10 should be enough.Removed
clip_in_placein favor ofnp.clipRemoved one use of
clip_in_placethat wasn’t actually doing anything
- PR #2437: Cleaned up
PR #2439: Removed twitter template from scripts
New releases¶
PR #2547: Prepared new release,
v0.15.0