ChangeDecimalToValue¶
Qualified name: manim.animation.numbers.ChangeDecimalToValue
- class ChangeDecimalToValue(mobject=None, *args, use_override=True, **kwargs)[source]¶
Bases:
ChangingDecimalAnimate a
DecimalNumberto a target value using linear interpolation.- Parameters:
decimal_mob (DecimalNumber) – The
DecimalNumberinstance to animate.target_number (int) – The target value to transition to.
kwargs (Any)
Examples
Example: ChangeDecimalToValueExample ¶
from manim import * class ChangeDecimalToValueExample(Scene): def construct(self): number = DecimalNumber(0) self.add(number) self.play(ChangeDecimalToValue(number, 10, run_time=3)) self.wait()
class ChangeDecimalToValueExample(Scene): def construct(self): number = DecimalNumber(0) self.add(number) self.play(ChangeDecimalToValue(number, 10, run_time=3)) self.wait()Methods
Attributes
run_time- _original__init__(decimal_mob, target_number, **kwargs)¶
Initialize self. See help(type(self)) for accurate signature.
- Parameters:
decimal_mob (DecimalNumber)
target_number (int)
kwargs (Any)
- Return type:
None