ConvexHull3D¶
Qualified name: manim.mobject.three\_d.polyhedra.ConvexHull3D
- class ConvexHull3D(*points, tolerance=1e-05, **kwargs)[source]¶
Bases:
Polyhedron
A convex hull for a set of points
- Parameters:
points (Point3D) – The points to consider.
tolerance (float) – The tolerance used for quickhull.
kwargs – Forwarded to the parent constructor.
Examples
Example: ConvexHull3DExample ¶
from manim import * class ConvexHull3DExample(ThreeDScene): def construct(self): self.set_camera_orientation(phi=75 * DEGREES, theta=30 * DEGREES) points = [ [ 1.93192757, 0.44134585, -1.52407061], [-0.93302521, 1.23206983, 0.64117067], [-0.44350918, -0.61043677, 0.21723705], [-0.42640268, -1.05260843, 1.61266094], [-1.84449637, 0.91238739, -1.85172623], [ 1.72068132, -0.11880457, 0.51881751], [ 0.41904805, 0.44938012, -1.86440686], [ 0.83864666, 1.66653337, 1.88960123], [ 0.22240514, -0.80986286, 1.34249326], [-1.29585759, 1.01516189, 0.46187522], [ 1.7776499, -1.59550796, -1.70240747], [ 0.80065226, -0.12530398, 1.70063977], [ 1.28960948, -1.44158255, 1.39938582], [-0.93538943, 1.33617705, -0.24852643], [-1.54868271, 1.7444399, -0.46170734] ] hull = ConvexHull3D( *points, faces_config = {"stroke_opacity": 0}, graph_config = { "vertex_type": Dot3D, "edge_config": { "stroke_color": BLUE, "stroke_width": 2, "stroke_opacity": 0.05, } } ) dots = VGroup(*[Dot3D(point) for point in points]) self.add(hull) self.add(dots)
class ConvexHull3DExample(ThreeDScene): def construct(self): self.set_camera_orientation(phi=75 * DEGREES, theta=30 * DEGREES) points = [ [ 1.93192757, 0.44134585, -1.52407061], [-0.93302521, 1.23206983, 0.64117067], [-0.44350918, -0.61043677, 0.21723705], [-0.42640268, -1.05260843, 1.61266094], [-1.84449637, 0.91238739, -1.85172623], [ 1.72068132, -0.11880457, 0.51881751], [ 0.41904805, 0.44938012, -1.86440686], [ 0.83864666, 1.66653337, 1.88960123], [ 0.22240514, -0.80986286, 1.34249326], [-1.29585759, 1.01516189, 0.46187522], [ 1.7776499, -1.59550796, -1.70240747], [ 0.80065226, -0.12530398, 1.70063977], [ 1.28960948, -1.44158255, 1.39938582], [-0.93538943, 1.33617705, -0.24852643], [-1.54868271, 1.7444399, -0.46170734] ] hull = ConvexHull3D( *points, faces_config = {"stroke_opacity": 0}, graph_config = { "vertex_type": Dot3D, "edge_config": { "stroke_color": BLUE, "stroke_width": 2, "stroke_opacity": 0.05, } } ) dots = VGroup(*[Dot3D(point) for point in points]) self.add(hull) self.add(dots)
Methods
Attributes
animate
Used to animate the application of any method of
self
.animation_overrides
color
depth
The depth of the mobject.
fill_color
If there are multiple colors (for gradient) this returns the first one
height
The height of the mobject.
n_points_per_curve
sheen_factor
stroke_color
width
The width of the mobject.