Wait(run_time=1, stop_condition=None, **kwargs)¶
Updates things like starting_mobject, and (for Transforms) target_mobject.
run_time (float) –
Updates things like starting_mobject, and (for Transforms) target_mobject. Note, since typically (always?) self.mobject will have its updating suspended during the animation, this will do nothing to self.mobject.
dt (float) –
- Return type