MobjectMatrix#
Qualified name: manim.mobject.matrix.MobjectMatrix
- class MobjectMatrix(matrix, element_to_mobject=<function MobjectMatrix.<lambda>>, **kwargs)[source]#
Bases:
Matrix
A mobject that displays a matrix of mobject entries on the screen.
Examples
Example: MobjectMatrixExample ¶
from manim import * class MobjectMatrixExample(Scene): def construct(self): a = Circle().scale(0.3) b = Square().scale(0.3) c = MathTex("\pi").scale(2) d = Star().scale(0.3) m0 = MobjectMatrix([[a, b], [c, d]]) self.add(m0)
class MobjectMatrixExample(Scene): def construct(self): a = Circle().scale(0.3) b = Square().scale(0.3) c = MathTex("\pi").scale(2) d = Star().scale(0.3) m0 = MobjectMatrix([[a, b], [c, d]]) self.add(m0)
Methods
Attributes
animate
Used to animate the application of any method of
self
.animation_overrides
color
depth
The depth of the mobject.
fill_color
If there are multiple colors (for gradient) this returns the first one
height
The height of the mobject.
n_points_per_curve
sheen_factor
stroke_color
width
The width of the mobject.
- _original__init__(matrix, element_to_mobject=<function MobjectMatrix.<lambda>>, **kwargs)#
Initialize self. See help(type(self)) for accurate signature.