AnnularSector#

Qualified name: manim.mobject.geometry.arc.AnnularSector

class AnnularSector(inner_radius=1, outer_radius=2, angle=1.5707963267948966, start_angle=0, fill_opacity=1, stroke_width=0, color=ManimColor('#FFFFFF'), **kwargs)[source]#

Bases: Arc

A sector of an annulus.

Parameters:
  • inner_radius (float) – The inside radius of the Annular Sector.

  • outer_radius (float) – The outside radius of the Annular Sector.

  • angle (float) – The clockwise angle of the Annular Sector.

  • start_angle (float) – The starting clockwise angle of the Annular Sector.

  • fill_opacity (float) – The opacity of the color filled in the Annular Sector.

  • stroke_width (float) – The stroke width of the Annular Sector.

  • color (ParsableManimColor) – The color filled into the Annular Sector.

Examples

Example: AnnularSectorExample

../_images/AnnularSectorExample-1.png
from manim import *

class AnnularSectorExample(Scene):
    def construct(self):
        # Changes background color to clearly visualize changes in fill_opacity.
        self.camera.background_color = WHITE

        # The default parameter start_angle is 0, so the AnnularSector starts from the +x-axis.
        s1 = AnnularSector(color=YELLOW).move_to(2 * UL)

        # Different inner_radius and outer_radius than the default.
        s2 = AnnularSector(inner_radius=1.5, outer_radius=2, angle=45 * DEGREES, color=RED).move_to(2 * UR)

        # fill_opacity is typically a number > 0 and <= 1. If fill_opacity=0, the AnnularSector is transparent.
        s3 = AnnularSector(inner_radius=1, outer_radius=1.5, angle=PI, fill_opacity=0.25, color=BLUE).move_to(2 * DL)

        # With a negative value for the angle, the AnnularSector is drawn clockwise from the start value.
        s4 = AnnularSector(inner_radius=1, outer_radius=1.5, angle=-3 * PI / 2, color=GREEN).move_to(2 * DR)

        self.add(s1, s2, s3, s4)
class AnnularSectorExample(Scene):
    def construct(self):
        # Changes background color to clearly visualize changes in fill_opacity.
        self.camera.background_color = WHITE

        # The default parameter start_angle is 0, so the AnnularSector starts from the +x-axis.
        s1 = AnnularSector(color=YELLOW).move_to(2 * UL)

        # Different inner_radius and outer_radius than the default.
        s2 = AnnularSector(inner_radius=1.5, outer_radius=2, angle=45 * DEGREES, color=RED).move_to(2 * UR)

        # fill_opacity is typically a number > 0 and <= 1. If fill_opacity=0, the AnnularSector is transparent.
        s3 = AnnularSector(inner_radius=1, outer_radius=1.5, angle=PI, fill_opacity=0.25, color=BLUE).move_to(2 * DL)

        # With a negative value for the angle, the AnnularSector is drawn clockwise from the start value.
        s4 = AnnularSector(inner_radius=1, outer_radius=1.5, angle=-3 * PI / 2, color=GREEN).move_to(2 * DR)

        self.add(s1, s2, s3, s4)

Methods

generate_points

Initializes points and therefore the shape.

init_points

Initializes points and therefore the shape.

Attributes

animate

Used to animate the application of any method of self.

animation_overrides

color

depth

The depth of the mobject.

fill_color

If there are multiple colors (for gradient) this returns the first one

height

The height of the mobject.

n_points_per_curve

sheen_factor

stroke_color

width

The width of the mobject.

_original__init__(inner_radius=1, outer_radius=2, angle=1.5707963267948966, start_angle=0, fill_opacity=1, stroke_width=0, color=ManimColor('#FFFFFF'), **kwargs)#

Initialize self. See help(type(self)) for accurate signature.

Parameters:
  • inner_radius (float) –

  • outer_radius (float) –

  • angle (float) –

  • start_angle (float) –

  • fill_opacity (float) –

  • stroke_width (float) –

  • color (Union[ManimColor, int, str, Tuple[int, int, int], Tuple[float, float, float], Tuple[int, int, int, int], Tuple[float, float, float, float], ndarray[Any, dtype[int64]], ndarray[Any, dtype[float64]]]) –

Return type:

None

generate_points()[source]#

Initializes points and therefore the shape.

Gets called upon creation. This is an empty method that can be implemented by subclasses.

Return type:

None

init_points()#

Initializes points and therefore the shape.

Gets called upon creation. This is an empty method that can be implemented by subclasses.

Return type:

None