DecimalNumber#

Qualified name: manim.mobject.text.numbers.DecimalNumber

class DecimalNumber(number=0, num_decimal_places=2, mob_class=<class 'manim.mobject.text.tex_mobject.MathTex'>, include_sign=False, group_with_commas=True, digit_buff_per_font_unit=0.001, show_ellipsis=False, unit=None, unit_buff_per_font_unit=0, include_background_rectangle=False, edge_to_fix=array([-1., 0., 0.]), font_size=48, stroke_width=0, fill_opacity=1.0, **kwargs)[source]#

Bases: VMobject

An mobject representing a decimal number.

Parameters:
  • number (float) – The numeric value to be displayed. It can later be modified using set_value().

  • num_decimal_places (int) – The number of decimal places after the decimal separator. Values are automatically rounded.

  • mob_class (VMobject) – The class for rendering digits and units, by default MathTex.

  • include_sign (bool) – Set to True to include a sign for positive numbers and zero.

  • group_with_commas (bool) – When True thousands groups are separated by commas for readability.

  • digit_buff_per_font_unit (float) – Additional spacing between digits. Scales with font size.

  • show_ellipsis (bool) – When a number has been truncated by rounding, indicate with an ellipsis (...).

  • unit (str | None) – A unit string which can be placed to the right of the numerical values.

  • unit_buff_per_font_unit (float) – An additional spacing between the numerical values and the unit. A value of unit_buff_per_font_unit=0.003 gives a decent spacing. Scales with font size.

  • include_background_rectangle (bool) – Adds a background rectangle to increase contrast on busy scenes.

  • edge_to_fix (Sequence[float]) – Assuring right- or left-alignment of the full object.

  • font_size (float) – Size of the font.

  • stroke_width (float) –

  • fill_opacity (float) –

Examples

Example: MovingSquareWithUpdaters

from manim import *

class MovingSquareWithUpdaters(Scene):
    def construct(self):
        decimal = DecimalNumber(
            0,
            show_ellipsis=True,
            num_decimal_places=3,
            include_sign=True,
            unit=r"     ext{M-Units}",
            unit_buff_per_font_unit=0.003
        )
        square = Square().to_edge(UP)

        decimal.add_updater(lambda d: d.next_to(square, RIGHT))
        decimal.add_updater(lambda d: d.set_value(square.get_center()[1]))
        self.add(square, decimal)
        self.play(
            square.animate.to_edge(DOWN),
            rate_func=there_and_back,
            run_time=5,
        )
        self.wait()
class MovingSquareWithUpdaters(Scene):
    def construct(self):
        decimal = DecimalNumber(
            0,
            show_ellipsis=True,
            num_decimal_places=3,
            include_sign=True,
            unit=r"     ext{M-Units}",
            unit_buff_per_font_unit=0.003
        )
        square = Square().to_edge(UP)

        decimal.add_updater(lambda d: d.next_to(square, RIGHT))
        decimal.add_updater(lambda d: d.set_value(square.get_center()[1]))
        self.add(square, decimal)
        self.play(
            square.animate.to_edge(DOWN),
            rate_func=there_and_back,
            run_time=5,
        )
        self.wait()

Methods

get_value

increment_value

set_value

Set the value of the DecimalNumber to a new number.

Attributes

animate

Used to animate the application of any method of self.

animation_overrides

color

depth

The depth of the mobject.

fill_color

If there are multiple colors (for gradient) this returns the first one

font_size

The font size of the tex mobject.

height

The height of the mobject.

n_points_per_curve

sheen_factor

stroke_color

width

The width of the mobject.

_get_formatter(**kwargs)[source]#

Configuration is based first off instance attributes, but overwritten by any kew word argument. Relevant key words: - include_sign - group_with_commas - num_decimal_places - field_name (e.g. 0 or 0.real)

_original__init__(number=0, num_decimal_places=2, mob_class=<class 'manim.mobject.text.tex_mobject.MathTex'>, include_sign=False, group_with_commas=True, digit_buff_per_font_unit=0.001, show_ellipsis=False, unit=None, unit_buff_per_font_unit=0, include_background_rectangle=False, edge_to_fix=array([-1., 0., 0.]), font_size=48, stroke_width=0, fill_opacity=1.0, **kwargs)#

Initialize self. See help(type(self)) for accurate signature.

Parameters:
  • number (float) –

  • num_decimal_places (int) –

  • mob_class (VMobject) –

  • include_sign (bool) –

  • group_with_commas (bool) –

  • digit_buff_per_font_unit (float) –

  • show_ellipsis (bool) –

  • unit (str | None) –

  • unit_buff_per_font_unit (float) –

  • include_background_rectangle (bool) –

  • edge_to_fix (Sequence[float]) –

  • font_size (float) –

  • stroke_width (float) –

  • fill_opacity (float) –

property font_size#

The font size of the tex mobject.

set_value(number)[source]#

Set the value of the DecimalNumber to a new number.

Parameters:

number (float) – The value that will overwrite the current number of the DecimalNumber.