Transform#
Qualified name: manim.animation.transform.Transform
- class Transform(mobject=None, *args, use_override=True, **kwargs)[source]#
Bases:
manim.animation.animation.Animation
Methods
Begin the animation.
Clean up the
Scene
after finishing the animation.create_target
get_all_families_zipped
Get all mobjects involved in the animation.
interpolate_submobject
Attributes
path_arc
path_func
- begin()[source]#
Begin the animation.
This method is called right as an animation is being played. As much initialization as possible, especially any mobject copying, should live in this method.
- Return type
None