Source code for manim.mobject.text.text_mobject

"""Mobjects used for displaying (non-LaTeX) text.

.. note::
   Just as you can use :class:`~.Tex` and :class:`~.MathTex` (from the module :mod:`~.tex_mobject`)
   to insert LaTeX to your videos, you can use :class:`~.Text` to to add normal text.

.. important::

   See the corresponding tutorial :ref:`using-text-objects`, especially for information about fonts.


The simplest way to add text to your animations is to use the :class:`~.Text` class. It uses the Pango library to render text.
With Pango, you are also able to render non-English alphabets like `你好` or  `こんにちは` or `안녕하세요` or `مرحبا بالعالم`.

Examples
--------

.. manim:: HelloWorld
    :save_last_frame:

    class HelloWorld(Scene):
        def construct(self):
            text = Text('Hello world').scale(3)
            self.add(text)

.. manim:: TextAlignment
    :save_last_frame:

    class TextAlignment(Scene):
        def construct(self):
            title = Text("K-means clustering and Logistic Regression", color=WHITE)
            title.scale(0.75)
            self.add(title.to_edge(UP))

            t1 = Text("1. Measuring").set_color(WHITE)

            t2 = Text("2. Clustering").set_color(WHITE)

            t3 = Text("3. Regression").set_color(WHITE)

            t4 = Text("4. Prediction").set_color(WHITE)

            x = VGroup(t1, t2, t3, t4).arrange(direction=DOWN, aligned_edge=LEFT).scale(0.7).next_to(ORIGIN,DR)
            x.set_opacity(0.5)
            x.submobjects[1].set_opacity(1)
            self.add(x)

"""

from __future__ import annotations

__all__ = ["Text", "Paragraph", "MarkupText", "register_font"]


import copy
import hashlib
import os
import re
from contextlib import contextmanager
from itertools import chain
from pathlib import Path
from typing import Iterable, Sequence

import manimpango
import numpy as np
from manimpango import MarkupUtils, PangoUtils, TextSetting

from manim import config, logger
from manim.constants import *
from manim.mobject.geometry.arc import Dot
from manim.mobject.svg.svg_mobject import SVGMobject
from manim.mobject.types.vectorized_mobject import VGroup, VMobject
from manim.utils.color import ManimColor, ParsableManimColor, color_gradient
from manim.utils.deprecation import deprecated

TEXT_MOB_SCALE_FACTOR = 0.05
DEFAULT_LINE_SPACING_SCALE = 0.3
TEXT2SVG_ADJUSTMENT_FACTOR = 4.8


[docs]def remove_invisible_chars(mobject: SVGMobject) -> SVGMobject: """Function to remove unwanted invisible characters from some mobjects. Parameters ---------- mobject Any SVGMobject from which we want to remove unwanted invisible characters. Returns ------- :class:`~.SVGMobject` The SVGMobject without unwanted invisible characters. """ # TODO: Refactor needed iscode = False if mobject.__class__.__name__ == "Text": mobject = mobject[:] elif mobject.__class__.__name__ == "Code": iscode = True code = mobject mobject = mobject.code mobject_without_dots = VGroup() if mobject[0].__class__ == VGroup: for i in range(len(mobject)): mobject_without_dots.add(VGroup()) mobject_without_dots[i].add(*(k for k in mobject[i] if k.__class__ != Dot)) else: mobject_without_dots.add(*(k for k in mobject if k.__class__ != Dot)) if iscode: code.code = mobject_without_dots return code return mobject_without_dots
[docs]class Paragraph(VGroup): r"""Display a paragraph of text. For a given :class:`.Paragraph` ``par``, the attribute ``par.chars`` is a :class:`.VGroup` containing all the lines. In this context, every line is constructed as a :class:`.VGroup` of characters contained in the line. Parameters ---------- line_spacing Represents the spacing between lines. Defaults to -1, which means auto. alignment Defines the alignment of paragraph. Defaults to None. Possible values are "left", "right" or "center". Examples -------- Normal usage:: paragraph = Paragraph('this is a awesome', 'paragraph', 'With \nNewlines', '\tWith Tabs', ' With Spaces', 'With Alignments', 'center', 'left', 'right') Remove unwanted invisible characters:: self.play(Transform(remove_invisible_chars(paragraph.chars[0:2]), remove_invisible_chars(paragraph.chars[3][0:3])) """ def __init__( self, *text: Sequence[str], line_spacing: float = -1, alignment: str | None = None, **kwargs, ) -> None: self.line_spacing = line_spacing self.alignment = alignment self.consider_spaces_as_chars = kwargs.get("disable_ligatures", False) super().__init__() lines_str = "\n".join(list(text)) self.lines_text = Text(lines_str, line_spacing=line_spacing, **kwargs) lines_str_list = lines_str.split("\n") self.chars = self._gen_chars(lines_str_list) self.lines = [list(self.chars), [self.alignment] * len(self.chars)] self.lines_initial_positions = [line.get_center() for line in self.lines[0]] self.add(*self.lines[0]) self.move_to(np.array([0, 0, 0])) if self.alignment: self._set_all_lines_alignments(self.alignment)
[docs] def _gen_chars(self, lines_str_list: list) -> VGroup: """Function to convert a list of plain strings to a VGroup of VGroups of chars. Parameters ---------- lines_str_list List of plain text strings. Returns ------- :class:`~.VGroup` The generated 2d-VGroup of chars. """ char_index_counter = 0 chars = self.get_group_class()() for line_no in range(len(lines_str_list)): line_str = lines_str_list[line_no] # Count all the characters in line_str # Spaces may or may not count as characters if self.consider_spaces_as_chars: char_count = len(line_str) else: char_count = 0 for char in line_str: if not char.isspace(): char_count += 1 chars.add(self.get_group_class()()) chars[line_no].add( *self.lines_text.chars[ char_index_counter : char_index_counter + char_count ] ) char_index_counter += char_count if self.consider_spaces_as_chars: # If spaces count as characters, count the extra \n character # which separates Paragraph's lines to avoid issues char_index_counter += 1 return chars
[docs] def _set_all_lines_alignments(self, alignment: str) -> Paragraph: """Function to set all line's alignment to a specific value. Parameters ---------- alignment Defines the alignment of paragraph. Possible values are "left", "right", "center". """ for line_no in range(len(self.lines[0])): self._change_alignment_for_a_line(alignment, line_no) return self
[docs] def _set_line_alignment(self, alignment: str, line_no: int) -> Paragraph: """Function to set one line's alignment to a specific value. Parameters ---------- alignment Defines the alignment of paragraph. Possible values are "left", "right", "center". line_no Defines the line number for which we want to set given alignment. """ self._change_alignment_for_a_line(alignment, line_no) return self
[docs] def _set_all_lines_to_initial_positions(self) -> Paragraph: """Set all lines to their initial positions.""" self.lines[1] = [None] * len(self.lines[0]) for line_no in range(len(self.lines[0])): self[line_no].move_to( self.get_center() + self.lines_initial_positions[line_no], ) return self
[docs] def _set_line_to_initial_position(self, line_no: int) -> Paragraph: """Function to set one line to initial positions. Parameters ---------- line_no Defines the line number for which we want to set given alignment. """ self.lines[1][line_no] = None self[line_no].move_to(self.get_center() + self.lines_initial_positions[line_no]) return self
[docs] def _change_alignment_for_a_line(self, alignment: str, line_no: int) -> None: """Function to change one line's alignment to a specific value. Parameters ---------- alignment Defines the alignment of paragraph. Possible values are "left", "right", "center". line_no Defines the line number for which we want to set given alignment. """ self.lines[1][line_no] = alignment if self.lines[1][line_no] == "center": self[line_no].move_to( np.array([self.get_center()[0], self[line_no].get_center()[1], 0]), ) elif self.lines[1][line_no] == "right": self[line_no].move_to( np.array( [ self.get_right()[0] - self[line_no].width / 2, self[line_no].get_center()[1], 0, ], ), ) elif self.lines[1][line_no] == "left": self[line_no].move_to( np.array( [ self.get_left()[0] + self[line_no].width / 2, self[line_no].get_center()[1], 0, ], ), )
[docs]class Text(SVGMobject): r"""Display (non-LaTeX) text rendered using `Pango <https://pango.gnome.org/>`_. Text objects behave like a :class:`.VGroup`-like iterable of all characters in the given text. In particular, slicing is possible. Parameters ---------- text The text that needs to be created as a mobject. font The font family to be used to render the text. This is either a system font or one loaded with `register_font()`. Note that font family names may be different across operating systems. warn_missing_font If True (default), Manim will issue a warning if the font does not exist in the (case-sensitive) list of fonts returned from `manimpango.list_fonts()`. Returns ------- :class:`Text` The mobject-like :class:`.VGroup`. Examples --------- .. manim:: Example1Text :save_last_frame: class Example1Text(Scene): def construct(self): text = Text('Hello world').scale(3) self.add(text) .. manim:: TextColorExample :save_last_frame: class TextColorExample(Scene): def construct(self): text1 = Text('Hello world', color=BLUE).scale(3) text2 = Text('Hello world', gradient=(BLUE, GREEN)).scale(3).next_to(text1, DOWN) self.add(text1, text2) .. manim:: TextItalicAndBoldExample :save_last_frame: class TextItalicAndBoldExample(Scene): def construct(self): text1 = Text("Hello world", slant=ITALIC) text2 = Text("Hello world", t2s={'world':ITALIC}) text3 = Text("Hello world", weight=BOLD) text4 = Text("Hello world", t2w={'world':BOLD}) text5 = Text("Hello world", t2c={'o':YELLOW}, disable_ligatures=True) text6 = Text( "Visit us at docs.manim.community", t2c={"docs.manim.community": YELLOW}, disable_ligatures=True, ) text6.scale(1.3).shift(DOWN) self.add(text1, text2, text3, text4, text5 , text6) Group(*self.mobjects).arrange(DOWN, buff=.8).set_height(config.frame_height-LARGE_BUFF) .. manim:: TextMoreCustomization :save_last_frame: class TextMoreCustomization(Scene): def construct(self): text1 = Text( 'Google', t2c={'[:1]': '#3174f0', '[1:2]': '#e53125', '[2:3]': '#fbb003', '[3:4]': '#3174f0', '[4:5]': '#269a43', '[5:]': '#e53125'}, font_size=58).scale(3) self.add(text1) As :class:`Text` uses Pango to render text, rendering non-English characters is easily possible: .. manim:: MultipleFonts :save_last_frame: class MultipleFonts(Scene): def construct(self): morning = Text("வணக்கம்", font="sans-serif") japanese = Text( "日本へようこそ", t2c={"日本": BLUE} ) # works same as ``Text``. mess = Text("Multi-Language", weight=BOLD) russ = Text("Здравствуйте मस नम म ", font="sans-serif") hin = Text("नमस्ते", font="sans-serif") arb = Text( "صباح الخير \n تشرفت بمقابلتك", font="sans-serif" ) # don't mix RTL and LTR languages nothing shows up then ;-) chinese = Text("臂猿「黛比」帶著孩子", font="sans-serif") self.add(morning, japanese, mess, russ, hin, arb, chinese) for i,mobj in enumerate(self.mobjects): mobj.shift(DOWN*(i-3)) .. manim:: PangoRender :quality: low class PangoRender(Scene): def construct(self): morning = Text("வணக்கம்", font="sans-serif") self.play(Write(morning)) self.wait(2) Tests ----- Check that the creation of :class:`~.Text` works:: >>> Text('The horse does not eat cucumber salad.') Text('The horse does not eat cucumber salad.') """ def __init__( self, text: str, fill_opacity: float = 1.0, stroke_width: float = 0, color: ParsableManimColor | None = None, font_size: float = DEFAULT_FONT_SIZE, line_spacing: float = -1, font: str = "", slant: str = NORMAL, weight: str = NORMAL, t2c: dict[str, str] = None, t2f: dict[str, str] = None, t2g: dict[str, tuple] = None, t2s: dict[str, str] = None, t2w: dict[str, str] = None, gradient: tuple = None, tab_width: int = 4, warn_missing_font: bool = True, # Mobject height: float = None, width: float = None, should_center: bool = True, disable_ligatures: bool = False, **kwargs, ) -> None: self.line_spacing = line_spacing if font and warn_missing_font: fonts_list = manimpango.list_fonts() if font not in fonts_list: logger.warning(f"Font {font} not in {fonts_list}.") self.font = font self._font_size = float(font_size) # needs to be a float or else size is inflated when font_size = 24 # (unknown cause) self.slant = slant self.weight = weight self.gradient = gradient self.tab_width = tab_width if t2c is None: t2c = {} if t2f is None: t2f = {} if t2g is None: t2g = {} if t2s is None: t2s = {} if t2w is None: t2w = {} # If long form arguments are present, they take precedence t2c = kwargs.pop("text2color", t2c) t2f = kwargs.pop("text2font", t2f) t2g = kwargs.pop("text2gradient", t2g) t2s = kwargs.pop("text2slant", t2s) t2w = kwargs.pop("text2weight", t2w) self.t2c = {k: ManimColor(v).to_hex() for k, v in t2c.items()} self.t2f = t2f self.t2g = t2g self.t2s = t2s self.t2w = t2w self.original_text = text self.disable_ligatures = disable_ligatures text_without_tabs = text if text.find("\t") != -1: text_without_tabs = text.replace("\t", " " * self.tab_width) self.text = text_without_tabs if self.line_spacing == -1: self.line_spacing = ( self._font_size + self._font_size * DEFAULT_LINE_SPACING_SCALE ) else: self.line_spacing = self._font_size + self._font_size * self.line_spacing color: ManimColor = ManimColor(color) if color else VMobject().color file_name = self._text2svg(color.to_hex()) PangoUtils.remove_last_M(file_name) super().__init__( file_name, fill_opacity=fill_opacity, stroke_width=stroke_width, height=height, width=width, should_center=should_center, use_svg_cache=False, **kwargs, ) self.text = text if self.disable_ligatures: self.submobjects = [*self._gen_chars()] self.chars = self.get_group_class()(*self.submobjects) self.text = text_without_tabs.replace(" ", "").replace("\n", "") nppc = self.n_points_per_curve for each in self: if len(each.points) == 0: continue points = each.points curve_start = points[0] assert len(curve_start) == self.dim, curve_start # Some of the glyphs in this text might not be closed, # so we close them by identifying when one curve ends # but it is not where the next curve starts. # It is more efficient to temporarily create a list # of points and add them one at a time, then turn them # into a numpy array at the end, rather than creating # new numpy arrays every time a point or fixing line # is added (which is O(n^2) for numpy arrays). closed_curve_points = [] # OpenGL has points be part of quadratic Bezier curves; # Cairo uses cubic Bezier curves. if nppc == 3: # RendererType.OPENGL def add_line_to(end): nonlocal closed_curve_points start = closed_curve_points[-1] closed_curve_points += [ start, (start + end) / 2, end, ] else: # RendererType.CAIRO def add_line_to(end): nonlocal closed_curve_points start = closed_curve_points[-1] closed_curve_points += [ start, (start + start + end) / 3, (start + end + end) / 3, end, ] for index, point in enumerate(points): closed_curve_points.append(point) if ( index != len(points) - 1 and (index + 1) % nppc == 0 and any(point != points[index + 1]) ): # Add straight line from last point on this curve to the # start point on the next curve. We represent the line # as a cubic bezier curve where the two control points # are half-way between the start and stop point. add_line_to(curve_start) curve_start = points[index + 1] # Make sure last curve is closed add_line_to(curve_start) each.points = np.array(closed_curve_points, ndmin=2) # anti-aliasing if height is None and width is None: self.scale(TEXT_MOB_SCALE_FACTOR) self.initial_height = self.height def __repr__(self): return f"Text({repr(self.original_text)})" @property def font_size(self): return ( self.height / self.initial_height / TEXT_MOB_SCALE_FACTOR * 2.4 * self._font_size / DEFAULT_FONT_SIZE ) @font_size.setter def font_size(self, font_val): # TODO: use pango's font size scaling. if font_val <= 0: raise ValueError("font_size must be greater than 0.") else: self.scale(font_val / self.font_size) def _gen_chars(self): chars = self.get_group_class()() submobjects_char_index = 0 for char_index in range(len(self.text)): if self.text[char_index].isspace(): space = Dot(radius=0, fill_opacity=0, stroke_opacity=0) if char_index == 0: space.move_to(self.submobjects[submobjects_char_index].get_center()) else: space.move_to( self.submobjects[submobjects_char_index - 1].get_center(), ) chars.add(space) else: chars.add(self.submobjects[submobjects_char_index]) submobjects_char_index += 1 return chars
[docs] def _find_indexes(self, word: str, text: str): """Finds the indexes of ``text`` in ``word``.""" temp = re.match(r"\[([0-9\-]{0,}):([0-9\-]{0,})\]", word) if temp: start = int(temp.group(1)) if temp.group(1) != "" else 0 end = int(temp.group(2)) if temp.group(2) != "" else len(text) start = len(text) + start if start < 0 else start end = len(text) + end if end < 0 else end return [(start, end)] indexes = [] index = text.find(word) while index != -1: indexes.append((index, index + len(word))) index = text.find(word, index + len(word)) return indexes
[docs] @deprecated( since="v0.14.0", until="v0.15.0", message="This was internal function, you shouldn't be using it anyway.", ) def _set_color_by_t2c(self, t2c=None): """Sets color for specified strings.""" t2c = t2c if t2c else self.t2c for word, color in list(t2c.items()): for start, end in self._find_indexes(word, self.text): self.chars[start:end].set_color(color)
[docs] @deprecated( since="v0.14.0", until="v0.15.0", message="This was internal function, you shouldn't be using it anyway.", ) def _set_color_by_t2g(self, t2g=None): """Sets gradient colors for specified strings. Behaves similarly to ``set_color_by_t2c``.""" t2g = t2g if t2g else self.t2g for word, gradient in list(t2g.items()): for start, end in self._find_indexes(word, self.text): self.chars[start:end].set_color_by_gradient(*gradient)
[docs] def _text2hash(self, color: ManimColor): """Generates ``sha256`` hash for file name.""" settings = ( "PANGO" + self.font + self.slant + self.weight + str(color) ) # to differentiate Text and CairoText settings += str(self.t2f) + str(self.t2s) + str(self.t2w) + str(self.t2c) settings += str(self.line_spacing) + str(self._font_size) settings += str(self.disable_ligatures) id_str = self.text + settings hasher = hashlib.sha256() hasher.update(id_str.encode()) return hasher.hexdigest()[:16]
def _merge_settings( self, left_setting: TextSetting, right_setting: TextSetting, default_args: dict[str, Iterable[str]], ) -> TextSetting: contained = right_setting.end < left_setting.end new_setting = copy.copy(left_setting) if contained else copy.copy(right_setting) new_setting.start = right_setting.end if contained else left_setting.end left_setting.end = right_setting.start if not contained: right_setting.end = new_setting.start for arg in default_args: left = getattr(left_setting, arg) right = getattr(right_setting, arg) default = default_args[arg] if left != default and getattr(right_setting, arg) != default: raise ValueError( f"Ambiguous style for text '{self.text[right_setting.start:right_setting.end]}':" + f"'{arg}' cannot be both '{left}' and '{right}'." ) setattr(right_setting, arg, left if left != default else right) return new_setting def _get_settings_from_t2xs( self, t2xs: Sequence[tuple[dict[str, str], str]], default_args: dict[str, Iterable[str]], ) -> Sequence[TextSetting]: settings = [] t2xwords = set(chain(*([*t2x.keys()] for t2x, _ in t2xs))) for word in t2xwords: setting_args = { arg: str(t2x[word]) if word in t2x else default_args[arg] # NOTE: when t2x[word] is a ManimColor, str will yield the # hex representation for t2x, arg in t2xs } for start, end in self._find_indexes(word, self.text): settings.append(TextSetting(start, end, **setting_args)) return settings def _get_settings_from_gradient( self, default_args: dict[str, Iterable[str]] ) -> Sequence[TextSetting]: settings = [] args = copy.copy(default_args) if self.gradient: colors = color_gradient(self.gradient, len(self.text)) for i in range(len(self.text)): args["color"] = colors[i].to_hex() settings.append(TextSetting(i, i + 1, **args)) for word, gradient in self.t2g.items(): if isinstance(gradient, str) or len(gradient) == 1: color = gradient if isinstance(gradient, str) else gradient[0] gradient = [ManimColor(color)] colors = ( color_gradient(gradient, len(word)) if len(gradient) != 1 else len(word) * gradient ) for start, end in self._find_indexes(word, self.text): for i in range(start, end): args["color"] = colors[i - start].to_hex() settings.append(TextSetting(i, i + 1, **args)) return settings
[docs] def _text2settings(self, color: str): """Converts the texts and styles to a setting for parsing.""" t2xs = [ (self.t2f, "font"), (self.t2s, "slant"), (self.t2w, "weight"), (self.t2c, "color"), ] # setting_args requires values to be strings default_args = { arg: getattr(self, arg) if arg != "color" else color for _, arg in t2xs } settings = self._get_settings_from_t2xs(t2xs, default_args) settings.extend(self._get_settings_from_gradient(default_args)) # Handle overlaps settings.sort(key=lambda setting: setting.start) for index, setting in enumerate(settings): if index + 1 == len(settings): break next_setting = settings[index + 1] if setting.end > next_setting.start: new_setting = self._merge_settings(setting, next_setting, default_args) new_index = index + 1 while ( new_index < len(settings) and settings[new_index].start < new_setting.start ): new_index += 1 settings.insert(new_index, new_setting) # Set all text settings (default font, slant, weight) temp_settings = settings.copy() start = 0 for setting in settings: if setting.start != start: temp_settings.append(TextSetting(start, setting.start, **default_args)) start = setting.end if start != len(self.text): temp_settings.append(TextSetting(start, len(self.text), **default_args)) settings = sorted(temp_settings, key=lambda setting: setting.start) line_num = 0 if re.search(r"\n", self.text): for start, end in self._find_indexes("\n", self.text): for setting in settings: if setting.line_num == -1: setting.line_num = line_num if start < setting.end: line_num += 1 new_setting = copy.copy(setting) setting.end = end new_setting.start = end new_setting.line_num = line_num settings.append(new_setting) settings.sort(key=lambda setting: setting.start) break for setting in settings: if setting.line_num == -1: setting.line_num = line_num return settings
[docs] def _text2svg(self, color: ManimColor): """Convert the text to SVG using Pango.""" size = self._font_size line_spacing = self.line_spacing size /= TEXT2SVG_ADJUSTMENT_FACTOR line_spacing /= TEXT2SVG_ADJUSTMENT_FACTOR dir_name = config.get_dir("text_dir") if not dir_name.is_dir(): dir_name.mkdir(parents=True) hash_name = self._text2hash(color) file_name = dir_name / (hash_name + ".svg") if file_name.exists(): svg_file = str(file_name.resolve()) else: settings = self._text2settings(color) width = config["pixel_width"] height = config["pixel_height"] svg_file = manimpango.text2svg( settings, size, line_spacing, self.disable_ligatures, str(file_name.resolve()), START_X, START_Y, width, height, self.text, ) return svg_file
[docs] def init_colors(self, propagate_colors=True): if config.renderer == RendererType.OPENGL: super().init_colors() elif config.renderer == RendererType.CAIRO: super().init_colors(propagate_colors=propagate_colors)
[docs]class MarkupText(SVGMobject): r"""Display (non-LaTeX) text rendered using `Pango <https://pango.gnome.org/>`_. Text objects behave like a :class:`.VGroup`-like iterable of all characters in the given text. In particular, slicing is possible. **What is PangoMarkup?** PangoMarkup is a small markup language like html and it helps you avoid using "range of characters" while coloring or styling a piece a Text. You can use this language with :class:`~.MarkupText`. A simple example of a marked-up string might be:: <span foreground="blue" size="x-large">Blue text</span> is <i>cool</i>!" and it can be used with :class:`~.MarkupText` as .. manim:: MarkupExample :save_last_frame: class MarkupExample(Scene): def construct(self): text = MarkupText('<span foreground="blue" size="x-large">Blue text</span> is <i>cool</i>!"') self.add(text) A more elaborate example would be: .. manim:: MarkupElaborateExample :save_last_frame: class MarkupElaborateExample(Scene): def construct(self): text = MarkupText( '<span foreground="purple">ا</span><span foreground="red">َ</span>' 'ل<span foreground="blue">ْ</span>ع<span foreground="red">َ</span>ر' '<span foreground="red">َ</span>ب<span foreground="red">ِ</span>ي' '<span foreground="green">ّ</span><span foreground="red">َ</span>ة' '<span foreground="blue">ُ</span>' ) self.add(text) PangoMarkup can also contain XML features such as numeric character entities such as ``&#169;`` for © can be used too. The most general markup tag is ``<span>``, then there are some convenience tags. Here is a list of supported tags: - ``<b>bold</b>``, ``<i>italic</i>`` and ``<b><i>bold+italic</i></b>`` - ``<ul>underline</ul>`` and ``<s>strike through</s>`` - ``<tt>typewriter font</tt>`` - ``<big>bigger font</big>`` and ``<small>smaller font</small>`` - ``<sup>superscript</sup>`` and ``<sub>subscript</sub>`` - ``<span underline="double" underline_color="green">double underline</span>`` - ``<span underline="error">error underline</span>`` - ``<span overline="single" overline_color="green">overline</span>`` - ``<span strikethrough="true" strikethrough_color="red">strikethrough</span>`` - ``<span font_family="sans">temporary change of font</span>`` - ``<span foreground="red">temporary change of color</span>`` - ``<span fgcolor="red">temporary change of color</span>`` - ``<gradient from="YELLOW" to="RED">temporary gradient</gradient>`` For ``<span>`` markup, colors can be specified either as hex triples like ``#aabbcc`` or as named CSS colors like ``AliceBlue``. The ``<gradient>`` tag is handled by Manim rather than Pango, and supports hex triplets or Manim constants like ``RED`` or ``RED_A``. If you want to use Manim constants like ``RED_A`` together with ``<span>``, you will need to use Python's f-String syntax as follows:: MarkupText(f'<span foreground="{RED_A}">here you go</span>') If your text contains ligatures, the :class:`MarkupText` class may incorrectly determine the first and last letter when creating the gradient. This is due to the fact that ``fl`` are two separate characters, but might be set as one single glyph - a ligature. If your language does not depend on ligatures, consider setting ``disable_ligatures`` to ``True``. If you must use ligatures, the ``gradient`` tag supports an optional attribute ``offset`` which can be used to compensate for that error. For example: - ``<gradient from="RED" to="YELLOW" offset="1">example</gradient>`` to *start* the gradient one letter earlier - ``<gradient from="RED" to="YELLOW" offset=",1">example</gradient>`` to *end* the gradient one letter earlier - ``<gradient from="RED" to="YELLOW" offset="2,1">example</gradient>`` to *start* the gradient two letters earlier and *end* it one letter earlier Specifying a second offset may be necessary if the text to be colored does itself contain ligatures. The same can happen when using HTML entities for special chars. When using ``underline``, ``overline`` or ``strikethrough`` together with ``<gradient>`` tags, you will also need to use the offset, because underlines are additional paths in the final :class:`SVGMobject`. Check out the following example. Escaping of special characters: ``>`` **should** be written as ``&gt;`` whereas ``<`` and ``&`` *must* be written as ``&lt;`` and ``&amp;``. You can find more information about Pango markup formatting at the corresponding documentation page: `Pango Markup <https://docs.gtk.org/Pango/pango_markup.html>`_. Please be aware that not all features are supported by this class and that the ``<gradient>`` tag mentioned above is not supported by Pango. Parameters ---------- text The text that needs to be created as mobject. fill_opacity The fill opacity, with 1 meaning opaque and 0 meaning transparent. stroke_width Stroke width. font_size Font size. line_spacing Line spacing. font Global font setting for the entire text. Local overrides are possible. slant Global slant setting, e.g. `NORMAL` or `ITALIC`. Local overrides are possible. weight Global weight setting, e.g. `NORMAL` or `BOLD`. Local overrides are possible. gradient Global gradient setting. Local overrides are possible. warn_missing_font If True (default), Manim will issue a warning if the font does not exist in the (case-sensitive) list of fonts returned from `manimpango.list_fonts()`. Returns ------- :class:`MarkupText` The text displayed in form of a :class:`.VGroup`-like mobject. Examples --------- .. manim:: BasicMarkupExample :save_last_frame: class BasicMarkupExample(Scene): def construct(self): text1 = MarkupText("<b>foo</b> <i>bar</i> <b><i>foobar</i></b>") text2 = MarkupText("<s>foo</s> <u>bar</u> <big>big</big> <small>small</small>") text3 = MarkupText("H<sub>2</sub>O and H<sub>3</sub>O<sup>+</sup>") text4 = MarkupText("type <tt>help</tt> for help") text5 = MarkupText( '<span underline="double">foo</span> <span underline="error">bar</span>' ) group = VGroup(text1, text2, text3, text4, text5).arrange(DOWN) self.add(group) .. manim:: ColorExample :save_last_frame: class ColorExample(Scene): def construct(self): text1 = MarkupText( f'all in red <span fgcolor="{YELLOW}">except this</span>', color=RED ) text2 = MarkupText("nice gradient", gradient=(BLUE, GREEN)) text3 = MarkupText( 'nice <gradient from="RED" to="YELLOW">intermediate</gradient> gradient', gradient=(BLUE, GREEN), ) text4 = MarkupText( 'fl ligature <gradient from="RED" to="YELLOW">causing trouble</gradient> here' ) text5 = MarkupText( 'fl ligature <gradient from="RED" to="YELLOW" offset="1">defeated</gradient> with offset' ) text6 = MarkupText( 'fl ligature <gradient from="RED" to="YELLOW" offset="1">floating</gradient> inside' ) text7 = MarkupText( 'fl ligature <gradient from="RED" to="YELLOW" offset="1,1">floating</gradient> inside' ) group = VGroup(text1, text2, text3, text4, text5, text6, text7).arrange(DOWN) self.add(group) .. manim:: UnderlineExample :save_last_frame: class UnderlineExample(Scene): def construct(self): text1 = MarkupText( '<span underline="double" underline_color="green">bla</span>' ) text2 = MarkupText( '<span underline="single" underline_color="green">xxx</span><gradient from="#ffff00" to="RED">aabb</gradient>y' ) text3 = MarkupText( '<span underline="single" underline_color="green">xxx</span><gradient from="#ffff00" to="RED" offset="-1">aabb</gradient>y' ) text4 = MarkupText( '<span underline="double" underline_color="green">xxx</span><gradient from="#ffff00" to="RED">aabb</gradient>y' ) text5 = MarkupText( '<span underline="double" underline_color="green">xxx</span><gradient from="#ffff00" to="RED" offset="-2">aabb</gradient>y' ) group = VGroup(text1, text2, text3, text4, text5).arrange(DOWN) self.add(group) .. manim:: FontExample :save_last_frame: class FontExample(Scene): def construct(self): text1 = MarkupText( 'all in sans <span font_family="serif">except this</span>', font="sans" ) text2 = MarkupText( '<span font_family="serif">mixing</span> <span font_family="sans">fonts</span> <span font_family="monospace">is ugly</span>' ) text3 = MarkupText("special char > or &gt;") text4 = MarkupText("special char &lt; and &amp;") group = VGroup(text1, text2, text3, text4).arrange(DOWN) self.add(group) .. manim:: NewlineExample :save_last_frame: class NewlineExample(Scene): def construct(self): text = MarkupText('foooo<span foreground="red">oo\nbaa</span>aar') self.add(text) .. manim:: NoLigaturesExample :save_last_frame: class NoLigaturesExample(Scene): def construct(self): text1 = MarkupText('fl<gradient from="RED" to="GREEN">oat</gradient>ing') text2 = MarkupText('fl<gradient from="RED" to="GREEN">oat</gradient>ing', disable_ligatures=True) group = VGroup(text1, text2).arrange(DOWN) self.add(group) As :class:`MarkupText` uses Pango to render text, rendering non-English characters is easily possible: .. manim:: MultiLanguage :save_last_frame: class MultiLanguage(Scene): def construct(self): morning = MarkupText("வணக்கம்", font="sans-serif") japanese = MarkupText( '<span fgcolor="blue">日本</span>へようこそ' ) # works as in ``Text``. mess = MarkupText("Multi-Language", weight=BOLD) russ = MarkupText("Здравствуйте मस नम म ", font="sans-serif") hin = MarkupText("नमस्ते", font="sans-serif") chinese = MarkupText("臂猿「黛比」帶著孩子", font="sans-serif") group = VGroup(morning, japanese, mess, russ, hin, chinese).arrange(DOWN) self.add(group) You can justify the text by passing :attr:`justify` parameter. .. manim:: JustifyText class JustifyText(Scene): def construct(self): ipsum_text = ( "Lorem ipsum dolor sit amet, consectetur adipiscing elit." "Praesent feugiat metus sit amet iaculis pulvinar. Nulla posuere " "quam a ex aliquam, eleifend consectetur tellus viverra. Aliquam " "fermentum interdum justo, nec rutrum elit pretium ac. Nam quis " "leo pulvinar, dignissim est at, venenatis nisi." ) justified_text = MarkupText(ipsum_text, justify=True).scale(0.4) not_justified_text = MarkupText(ipsum_text, justify=False).scale(0.4) just_title = Title("Justified") njust_title = Title("Not Justified") self.add(njust_title, not_justified_text) self.play( FadeOut(not_justified_text), FadeIn(justified_text), FadeOut(njust_title), FadeIn(just_title), ) self.wait(1) Tests ----- Check that the creation of :class:`~.MarkupText` works:: >>> MarkupText('The horse does not eat cucumber salad.') MarkupText('The horse does not eat cucumber salad.') """ def __init__( self, text: str, fill_opacity: float = 1, stroke_width: float = 0, color: ParsableManimColor | None = None, font_size: float = DEFAULT_FONT_SIZE, line_spacing: int = -1, font: str = "", slant: str = NORMAL, weight: str = NORMAL, justify: bool = False, gradient: tuple = None, tab_width: int = 4, height: int = None, width: int = None, should_center: bool = True, disable_ligatures: bool = False, warn_missing_font: bool = True, **kwargs, ) -> None: self.text = text self.line_spacing = line_spacing if font and warn_missing_font: fonts_list = manimpango.list_fonts() if font not in fonts_list: logger.warning(f"Font {font} not in {fonts_list}.") self.font = font self._font_size = float(font_size) self.slant = slant self.weight = weight self.gradient = gradient self.tab_width = tab_width self.justify = justify self.original_text = text self.disable_ligatures = disable_ligatures text_without_tabs = text if "\t" in text: text_without_tabs = text.replace("\t", " " * self.tab_width) colormap = self._extract_color_tags() if len(colormap) > 0: logger.warning( 'Using <color> tags in MarkupText is deprecated. Please use <span foreground="..."> instead.', ) gradientmap = self._extract_gradient_tags() validate_error = MarkupUtils.validate(self.text) if validate_error: raise ValueError(validate_error) if self.line_spacing == -1: self.line_spacing = ( self._font_size + self._font_size * DEFAULT_LINE_SPACING_SCALE ) else: self.line_spacing = self._font_size + self._font_size * self.line_spacing color: ManimColor = ManimColor(color) if color else VMobject().color file_name = self._text2svg(color) PangoUtils.remove_last_M(file_name) super().__init__( file_name, fill_opacity=fill_opacity, stroke_width=stroke_width, height=height, width=width, should_center=should_center, **kwargs, ) self.chars = self.get_group_class()(*self.submobjects) self.text = text_without_tabs.replace(" ", "").replace("\n", "") nppc = self.n_points_per_curve for each in self: if len(each.points) == 0: continue points = each.points curve_start = points[0] assert len(curve_start) == self.dim, curve_start # Some of the glyphs in this text might not be closed, # so we close them by identifying when one curve ends # but it is not where the next curve starts. # It is more efficient to temporarily create a list # of points and add them one at a time, then turn them # into a numpy array at the end, rather than creating # new numpy arrays every time a point or fixing line # is added (which is O(n^2) for numpy arrays). closed_curve_points = [] # OpenGL has points be part of quadratic Bezier curves; # Cairo uses cubic Bezier curves. if nppc == 3: # RendererType.OPENGL def add_line_to(end): nonlocal closed_curve_points start = closed_curve_points[-1] closed_curve_points += [ start, (start + end) / 2, end, ] else: # RendererType.CAIRO def add_line_to(end): nonlocal closed_curve_points start = closed_curve_points[-1] closed_curve_points += [ start, (start + start + end) / 3, (start + end + end) / 3, end, ] for index, point in enumerate(points): closed_curve_points.append(point) if ( index != len(points) - 1 and (index + 1) % nppc == 0 and any(point != points[index + 1]) ): # Add straight line from last point on this curve to the # start point on the next curve. add_line_to(curve_start) curve_start = points[index + 1] # Make sure last curve is closed add_line_to(curve_start) each.points = np.array(closed_curve_points, ndmin=2) if self.gradient: self.set_color_by_gradient(*self.gradient) for col in colormap: self.chars[ col["start"] - col["start_offset"] : col["end"] - col["start_offset"] - col["end_offset"] ].set_color(self._parse_color(col["color"])) for grad in gradientmap: self.chars[ grad["start"] - grad["start_offset"] : grad["end"] - grad["start_offset"] - grad["end_offset"] ].set_color_by_gradient( *(self._parse_color(grad["from"]), self._parse_color(grad["to"])) ) # anti-aliasing if height is None and width is None: self.scale(TEXT_MOB_SCALE_FACTOR) self.initial_height = self.height @property def font_size(self): return ( self.height / self.initial_height / TEXT_MOB_SCALE_FACTOR * 2.4 * self._font_size / DEFAULT_FONT_SIZE ) @font_size.setter def font_size(self, font_val): # TODO: use pango's font size scaling. if font_val <= 0: raise ValueError("font_size must be greater than 0.") else: self.scale(font_val / self.font_size)
[docs] def _text2hash(self, color: ParsableManimColor): """Generates ``sha256`` hash for file name.""" settings = ( "MARKUPPANGO" + self.font + self.slant + self.weight + ManimColor(color).to_hex().lower() ) # to differentiate from classical Pango Text settings += str(self.line_spacing) + str(self._font_size) settings += str(self.disable_ligatures) settings += str(self.justify) id_str = self.text + settings hasher = hashlib.sha256() hasher.update(id_str.encode()) return hasher.hexdigest()[:16]
[docs] def _text2svg(self, color: ParsableManimColor | None): """Convert the text to SVG using Pango.""" color = ManimColor(color) size = self._font_size line_spacing = self.line_spacing size /= TEXT2SVG_ADJUSTMENT_FACTOR line_spacing /= TEXT2SVG_ADJUSTMENT_FACTOR dir_name = config.get_dir("text_dir") if not dir_name.is_dir(): dir_name.mkdir(parents=True) hash_name = self._text2hash(color) file_name = dir_name / (hash_name + ".svg") if file_name.exists(): svg_file = str(file_name.resolve()) else: final_text = ( f'<span foreground="{color.to_hex()}">{self.text}</span>' if color is not None else self.text ) logger.debug(f"Setting Text {self.text}") svg_file = MarkupUtils.text2svg( final_text, self.font, self.slant, self.weight, size, line_spacing, self.disable_ligatures, str(file_name.resolve()), START_X, START_Y, 600, # width 400, # height justify=self.justify, pango_width=500, ) return svg_file
[docs] def _count_real_chars(self, s): """Counts characters that will be displayed. This is needed for partial coloring or gradients, because space counts to the text's `len`, but has no corresponding character.""" count = 0 level = 0 # temporarily replace HTML entities by single char s = re.sub("&[^;]+;", "x", s) for c in s: if c == "<": level += 1 if c == ">" and level > 0: level -= 1 elif c != " " and c != "\t" and level == 0: count += 1 return count
[docs] def _extract_gradient_tags(self): """Used to determine which parts (if any) of the string should be formatted with a gradient. Removes the ``<gradient>`` tag, as it is not part of Pango's markup and would cause an error. """ tags = re.finditer( r'<gradient\s+from="([^"]+)"\s+to="([^"]+)"(\s+offset="([^"]+)")?>(.+?)</gradient>', self.original_text, re.S, ) gradientmap = [] for tag in tags: start = self._count_real_chars(self.original_text[: tag.start(0)]) end = start + self._count_real_chars(tag.group(5)) offsets = tag.group(4).split(",") if tag.group(4) else [0] start_offset = int(offsets[0]) if offsets[0] else 0 end_offset = int(offsets[1]) if len(offsets) == 2 and offsets[1] else 0 gradientmap.append( { "start": start, "end": end, "from": tag.group(1), "to": tag.group(2), "start_offset": start_offset, "end_offset": end_offset, }, ) self.text = re.sub("<gradient[^>]+>(.+?)</gradient>", r"\1", self.text, 0, re.S) return gradientmap
[docs] def _parse_color(self, col): """Parse color given in ``<color>`` or ``<gradient>`` tags.""" if re.match("#[0-9a-f]{6}", col): return col else: return ManimColor(col).to_hex()
[docs] def _extract_color_tags(self): """Used to determine which parts (if any) of the string should be formatted with a custom color. Removes the ``<color>`` tag, as it is not part of Pango's markup and would cause an error. Note: Using the ``<color>`` tags is deprecated. As soon as the legacy syntax is gone, this function will be removed. """ tags = re.finditer( r'<color\s+col="([^"]+)"(\s+offset="([^"]+)")?>(.+?)</color>', self.original_text, re.S, ) colormap = [] for tag in tags: start = self._count_real_chars(self.original_text[: tag.start(0)]) end = start + self._count_real_chars(tag.group(4)) offsets = tag.group(3).split(",") if tag.group(3) else [0] start_offset = int(offsets[0]) if offsets[0] else 0 end_offset = int(offsets[1]) if len(offsets) == 2 and offsets[1] else 0 colormap.append( { "start": start, "end": end, "color": tag.group(1), "start_offset": start_offset, "end_offset": end_offset, }, ) self.text = re.sub("<color[^>]+>(.+?)</color>", r"\1", self.text, 0, re.S) return colormap
def __repr__(self): return f"MarkupText({repr(self.original_text)})"
[docs]@contextmanager def register_font(font_file: str | Path): """Temporarily add a font file to Pango's search path. This searches for the font_file at various places. The order it searches it described below. 1. Absolute path. 2. In ``assets/fonts`` folder. 3. In ``font/`` folder. 4. In the same directory. Parameters ---------- font_file The font file to add. Examples -------- Use ``with register_font(...)`` to add a font file to search path. .. code-block:: python with register_font("path/to/font_file.ttf"): a = Text("Hello", font="Custom Font Name") Raises ------ FileNotFoundError: If the font doesn't exists. AttributeError: If this method is used on macOS. .. important :: This method is available for macOS for ``ManimPango>=v0.2.3``. Using this method with previous releases will raise an :class:`AttributeError` on macOS. """ input_folder = Path(config.input_file).parent.resolve() possible_paths = [ Path(font_file), input_folder / "assets/fonts" / font_file, input_folder / "fonts" / font_file, input_folder / font_file, ] for path in possible_paths: path = path.resolve() if path.exists(): file_path = path logger.debug("Found file at %s", file_path.absolute()) break else: error = f"Can't find {font_file}." f"Tried these : {possible_paths}" raise FileNotFoundError(error) try: assert manimpango.register_font(str(file_path)) yield finally: manimpango.unregister_font(str(file_path))