Source code for manim.utils.sounds
"""Sound-related utility functions."""
from __future__ import annotations
__all__ = [
"get_full_sound_file_path",
]
from .. import config
from ..utils.file_ops import seek_full_path_from_defaults
# Still in use by add_sound() function in scene_file_writer.py
[docs]def get_full_sound_file_path(sound_file_name):
return seek_full_path_from_defaults(
sound_file_name,
default_dir=config.get_dir("assets_dir"),
extensions=[".wav", ".mp3"],
)